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» EastFront Mod Dead Or Alive
by saamuel26 Tue Nov 17, 2009 10:48 am

» are we dead or what??
by saamuel26 Tue Nov 17, 2009 10:47 am

» East Front - weapons
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» Want to make your own maps for EastFront?
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 Today's changes.

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unique1
Admin


Posts: 105
Join date: 2008-11-15
Location: Australia

PostSubject: Today's changes.   Sun Dec 07, 2008 9:15 am

What did I do today?

No pictures today, but i've added/fixed a lot of things we were desperately needing.

Here's a short list:
* Realism mode added as per my other forum post. (New setting in hostgame screen - cvar: g_realism [0/1/2]).
* Fixed vehicle code. Class settings were not being set. This also fixes vehicle speeds based on vehicle class.
* Fixed the spawner for panzer to be a light tank.
* Added movement speed changes based on animation.
* Enhanced pain/death animations.
* Added flamethrower pain animations.
* Many other misc fixes.


Last edited by unique1 on Sat Dec 20, 2008 4:25 pm; edited 1 time in total
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tyrlop



Posts: 359
Join date: 2008-08-09
Age: 17
Location: Denmark! the greatest country in the world!

PostSubject: Re: Today's changes.   Sun Dec 07, 2008 9:27 am

great news! what do the class settings on tanks mean? you mean like heavy, light and medium? or that you have to be a special class to drive it, i hope the first one.



http://rapidshare.com/files/171162631/ef_bodies.shader.html
ive made this shader file! put it in the pk3, the skins will look much better with it Wink

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unique1
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Posts: 105
Join date: 2008-11-15
Location: Australia

PostSubject: Re: Today's changes.   Sun Dec 07, 2008 9:51 am

Quote:
you mean like heavy, light and medium?


extactly. current classes are:

VEHICLE_CLASS_LIGHT_TANK,
VEHICLE_CLASS_MEDIUM_TANK,
VEHICLE_CLASS_HEAVY_TANK,
VEHICLE_CLASS_HEAVY_ASSAULT_TANK,
VEHICLE_CLASS_APC,
VEHICLE_CLASS_JEEP,
VEHICLE_CLASS_CAR,
VEHICLE_CLASS_SHIP,
VEHICLE_CLASS_PLANE,
VEHICLE_CLASS_ARTILLERY,
VEHICLE_CLASS_FLAMETANK,

current types are:

VEHICLE_TYPE_CHURCHILL,
VEHICLE_TYPE_PANZER,
VEHICLE_TYPE_KV1,
VEHICLE_TYPE_PANZERIV,
VEHICLE_TYPE_STUG3,
VEHICLE_TYPE_T34,
VEHICLE_TYPE_FLAK88,
VEHICLE_TYPE_PAK,
VEHICLE_TYPE_FLAMETANK,
VEHICLE_TYPE_TIGERTANK,
VEHICLE_TYPE_AXIS_APC,
VEHICLE_TYPE_ALLIED_APC,
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